Episode 40 - Genre Review - Online Card and Board Games
This week is a break from hardcore gaming so that we can step back with some down time. This week looks at online card and board games from their ancient history origins, up to the modern era of Hearthstone, online Chess, Uno on Xbox 360 and Catan on your table. Maybe some...Pandemic? That last one feels relevant...
eXn Casual Corner
Episode 40 - Online Card and Board Games
Intro
Mark introduces with eConnXn mission statement
Introduce topics at hand
Ancient History
Modern History
Modern Mainstays
Topic 1 - Ancient History
Playing cards potentially invented during Tang Dynasty (9th century AD) due to wood block printing technology
“Leaf Game” was played but rules were lost by 1067
Often were drinking games with simple rules and penalties printed
Concept of suits introduced during Ming Dynasty (early as 1368)
Board Games
Divided into four types
Race Games
Cribbage
Space Games
Tic Tac Toe
Chase Games
Tafl
Displacement Games
Chess and Checkers
Recorded as early as 3000 BC
First intact set found during 13th century
Topic 2 - Modern History
Late 1990s led to a boom in reach of tabletop games due to the internet
Late oughts led to a boom in online tabletop gaming
Xbox 360 Arcade
Televised WSOP, etc
Barcades + Boardgame Bars
Roleplaying games as a production (The Guild, Critical Role, sooooo many podcasts)
Topic 3 - Modern Mainstays
Tabletop Simulator
Community Content
Fantasy Grounds/Roll20
Hearthstone + every other online ccg
Poker
Chess
Outro
Recap Headlines
Ancient History
Modern History
Modern Mainstays
Mark delivers an encouraging and uplifting speech about loving your fellow gamer