Episode 16 - Fighting Games
Peter and Mark bring on Anthony Brost from Combo Cousins to talk about one of his favorite pastimes, fighting games. Listen for a deep dive to everything that the genre has to offer in Street Fighter, Mortal Kombat, Super Smash Bros, Soul Calibur, and more!
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eXn Casual Corner
Episode 16 - Fighting Games
Intro
Mark introduces with eConnXn mission statement
Introduce Anthony Brost as resident fighting expert
Introduce news topics at hand
Fighter Origins
Fighter Styles
Modern Incarnations
Topic 1 - Fighter Origins
Heavyweight Champ from Sega in 1976
Side perspective, monochrome, later updated to punchout style angles
Street Fighter in 1987 from Capcom
First wasn’t hugely successful, but laid framework for SF2 in 1991, which is the golden mark for modern fighting game success
Mortal Kombat came to challenge SFII in 1992
Darker and bloodier, rotoscope instead of drawn
Began the discussion of banning games and influence they have on children
Genre success generally waned until Super Smash Bros.
Melee had greater success, but original set the foundation
Topic 2 - Breaking Down Fighter Style
2D v 3D
What creates depth
Fill this in with what Anthony said because Mark and Peter don’t know lol
News 3 - Modern Incarnations
Super Smash Bros. Ultimate
Mortal Kombat 11
Street Fighter V
Tekken 7
Soul Calibur 6
Outro
Recap
Fighter Origins
Breaking Down Fighter Styles
Modern Incarnations
Mark delivers an encouraging and uplifting speech about loving your fellow gamer